TV Program & Product Dev
This course treats the television show as a “product” that must be developed, packaged, and sold. Students will learn the entire lifecycle of a TV format—from the initial spark of an idea to the creation of a “Show Bible” and the filming of a pilot. The curriculum covers reality TV, game shows, and scripted serials, focusing on format rights, licensing, and audience analysis.
§ 01 By the end you can
- Develop original TV formats (Reality, Game Show, Talk Show, Serial)
- Create a comprehensive "Show Bible" including character bios and season arcs
- Understand the business of "Format Rights" and global syndication
- Execute a "Sizzle Reel" or Pilot Teaser to sell the concept
- Analyze demographics and programming slots (Prime Time vs. Daytime)
§ 02 Sixteen sessions
The whole semester.
- 01The Global TV Market: Formats vs. Original IP
- 02Genre Analysis: Reality & Unscripted
- 03Genre Analysis: Scripted Series & Sitcoms
- 04Developing the Hook & The Logline
- 05Creating the "Show Bible"
- 06Structure of a Season: Story Arcs
- 07Writing the Treatment
- 08 · MidtermMidterm Examination
- 09Budgeting & Scheduling a Series
- 10Casting: Finding the Talent
- 11Producing the Pilot Teaser
- 12The "Sizzle Reel": Editing for Impact
- 13Intellectual Property & Copyright
- 14The Pitch: Selling to Networks/Streamers
- 15Global Licensing & Franchising
- 16Final Project: The Pitch Deck & Pilot
Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.
§ 03 Final project
Final Project: The Pitch Deck & Pilot
Recommended reading
- The TV Writer's Workbook by Ellen Sandler
- Desperate Networks by Bill Carter
- Writing the TV Drama Series by Pamela Douglas
- Television Development: How to Get Your Show Greenlit by Bob Levy
- Save the Cat! The Last Book on Screenwriting You'll Ever Need by Blake Snyder
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