Abstract Motion Design
Animation is not always about characters; sometimes it is about pure form, color, and rhythm. This studio course explores Abstract Expressionism in motion. Used frequently in concert visuals, screensavers, and high-end branding, abstract motion design teaches students to evoke emotion through geometry, procedural noise, and fluid dynamics without a linear narrative.
§ 01 By the end you can
- Apply principles of Graphic Design (Balance, Rhythm, Contrast) to time-based media
- Master procedural animation tools (Cloners, Noise, Particles)
- Explore "Synesthesia" and the visualization of sound
- Create seamless loops for installation and background art
- Utilize advanced rendering techniques (Refraction, Dispersion, Sub-surface)
§ 02 Sixteen sessions
The whole semester.
- 01History of Abstract Animation: Fischinger to Beeple
- 02Composition in Motion: The Golden Ratio
- 03Color Theory for Motion Graphics
- 04Procedural Animation: Noise & Math
- 05Geometric Forms: Cloning & Arrays
- 06Organic Forms: Displacement & Deformers
- 07Lighting for Abstraction: Studio vs. Abstract
- 08 · MidtermMidterm Examination
- 09Simulation as Art: Cloth & Soft Bodies
- 10Fluid Dynamics & Liquid Art
- 11Glitch Aesthetics & Data Moshing
- 12The Perfect Loop: Seamless Transitions
- 13Texturing: Imperfection & Realism
- 14Projection Mapping Contexts
- 15NFTs & The Market for Abstract Art
- 16Final Project: The Abstract Visual Loop
Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.
§ 03 Final project
Final Project: The Abstract Visual Loop
Recommended reading
- Generative Design by Hartmut Bohnacker
- The Book of Shaders by Patricio Gonzalez Vivo
- Motion Graphics: Principles and Practices by Jon Krasner
- Grid Systems in Graphic Design (Applied to Motion) by Müller-Brockmann
- Abstract Video: The Moving Image in Contemporary Art by Gabrielle Jennings
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