Premier Graphics
& Animation
Fine Arts · Year 4 · 3 credit hours · 16 sessions

Study of Arts in New Media

This course examines how emerging technologies shape contemporary art. Students explore digital imaging, video art, interactive media, virtual environments, AI-generated art, net art, and cross-disciplinary practices while developing critical and creative approaches to new media.

§ 01 By the end you can
  1. Understand major forms and theories of new media art.
  2. Analyze how technology influences artistic creation and experience.
  3. Experiment with digital tools for producing new media artworks.
  4. Evaluate contemporary works within cultural and technological contexts.
  5. Create original new media projects demonstrating concept and innovation.
§ 02 Sixteen sessions

The whole semester.

  1. 01Introduction to New Media Art
  2. 02Historical Background of Digital & Tech-Based Art
  3. 03Digital Imaging & Experimental Photography
  4. 04Video Art & Time-Based Practices
  5. 05Sound Art & Audio Experimentation
  6. 06Interactive Media: Sensors, Interfaces & Participation
  7. 07Web-Based Art, Net Art & Online Platforms
  8. 08 · MidtermMotion Graphics & Moving Image Aesthetics
  9. 09Virtual Environments: VR, AR & Immersive Spaces
  10. 10AI-Generated Art & Algorithmic Creativity
  11. 11Hybrid Practices: Mixing Digital & Physical Media
  12. 12Installation Art & Spatial Experience
  13. 13Cultural & Critical Perspectives in New Media
  14. 14Ethics, Technology & Digital Culture
  15. 15Project Development & Critique Sessions
  16. 16Final New Media Art Project

Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.

§ 03 Final project

Use your own photos as the base, then use AI to create transformations over time (e.g. era shift, material shift, aging, emotions, growth etc.)

Deliverables

12-photo set, as a smooth video, showing the transformation.

How it’s judged

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