3D Animation Director
This capstone leadership course prepares students to steer a 3D production from concept to completion. Bridging the gap between creative vision and technical reality, students will learn to direct animators, manage the “Pipeline,” and make critical artistic decisions. The curriculum covers cinematography in a virtual space, reviewing “Dailies,” and ensuring quality control across all departments.
§ 01 By the end you can
- Oversee the entire 3D production pipeline (Pre-pro, Production, Post)
- Translate a script into a visual "Layout" and "Previs" (Pre-visualization)
- Direct animators effectively using "Dailies" and constructive feedback notes
- Master virtual cinematography: Camera lenses, composition, and staging in 3D
- Manage render budgets, deadlines, and technical constraints
§ 02 Sixteen sessions
The whole semester.
- 01The Role of the Director in Animation
- 02Script to Screen: Storyboarding & Animatics
- 03Art Direction: Establishing the Visual Style
- 04Pre-visualization (Previs): Roughing the Movie
- 05Layout: Staging & Environment Planning
- 06Audio Direction: Voice & Music
- 07Directing the Edit: Pacing & Rhythm
- 08 · MidtermMidterm Examination
- 09Managing the Pipeline: Asset Tracking
- 10Running "Dailies": The Feedback Loop
- 11Directing Performance: Acting Notes
- 12Virtual Cinematography: Camera Language
- 13Tech-Check: Solving Pipeline Bottlenecks
- 14Lighting & Comp Review: Final Look
- 15Post-Mortem: Analyzing the Process
- 16Final Project: Directing a Short Film
Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.
§ 03 Final project
Final Project: Directing a Short Film
Recommended reading
- Directing the Story by Francis Glebas
- Ideas for the Animated Short by Karen Sullivan and Gary Schumer
- Prepare to Board! Creating Story and Characters for Animated Features by Nancy Beiman
- The Visual Effects Producer by Charles Finance
- Cinematography: Theory and Practice by Blain Brown
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