Sound Editing & Design
“Sound is 50% of the movie.” This course explores the invisible art of audio post-production. Students will learn to build immersive sonic worlds that manipulate audience emotion and drive the narrative. The curriculum covers the complete sound pipeline: dialogue editing, Foley recording, sound effects (SFX) creation, and final mixing standards for cinema and broadcast.
§ 01 By the end you can
- Master Digital Audio Workstations (DAW) like Pro Tools or Audition
- Clean and repair production dialogue (Noise reduction, EQ)
- Record and edit Foley (footsteps, cloth moves, props) to match picture
- Create original Sound Effects (SFX) using synthesis and field recording
- execute a final mix balancing Dialogue, Music, and Effects (DME stems)
§ 02 Sixteen sessions
The whole semester.
- 01Physics of Sound & Psychoacoustics
- 02The Audio Post Workflow: Spotting Session
- 03Dialogue Editing I: Checkerboarding
- 04Dialogue Editing II: ADR (Dubbing)
- 05Field Recording & Library Management
- 06The Art of Foley: Recording Footsteps
- 07The Art of Foley: Cloth & Props
- 08 · MidtermMidterm Examination
- 09Sound Design: Layering & Synthesis
- 10Ambience & Backgrounds (BGs)
- 11Music Editing: Temp Tracks & Scoring
- 12Mixing I: Levels, Panning & Automation
- 13Mixing II: EQ, Compression & Reverb
- 14Loudness Standards (LUFS) for Netflix/TV
- 15Surround Sound Basics (5.1)
- 16Final Project: Full Sound Design of a Clip
Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.
§ 03 Final project
Final Project: Full Sound Design of a Clip
Recommended reading
- The Sound Effects Bible by Ric Viers
- Dialogue Editing for Motion Pictures by John Purcell
- Audio-Vision: Sound on Screen by Michel Chion
- Sound Design: The Expressive Power of Music, Voice and Sound Effects in Cinema by David Sonnenschein
- Pro Tools 101: Official Courseware (Avid Technology)
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