Premier Graphics
& Animation
Animation & VFX · MS elective · 3 credit hours · 16 sessions

Post Production for Animation

Rendering is not the end; it is the beginning of the visual polish. This course focuses on the compositing workflow specifically for animated projects. Students will learn how to take raw render passes (Diffuse, Specular, Z-Depth) and assemble them into a final image. The curriculum covers color grading for cartoons, adding visual effects (glows, particles), and integrating 2D/3D elements seamlessly.

§ 01 By the end you can
  1. Understand the Multi-Pass compositing workflow (AOVs)
  2. Master color grading techniques to establish mood and style
  3. Apply optical effects: Depth of Field, Motion Blur, and Lens Flares in post
  4. Integrate 2D motion graphics with 3D renders
  5. Deliver final exports compliant with broadcast and streaming standards
§ 02 Sixteen sessions

The whole semester.

  1. 01The Post-Production Pipeline: Render to Final
  2. 02Understanding Render Passes (AOVs)
  3. 03Compositing Basics: Layers vs. Nodes
  4. 04Color Correction: Matching Shots
  5. 05Color Grading: Stylized Looks (Day for Night)
  6. 06Alpha Channels & Matte Management
  7. 07Relighting in Post (Normals Pass)
  8. 08 · MidtermMidterm Examination
  9. 09Depth of Field using Z-Depth Maps
  10. 10Atmospherics: Fog, Haze, and Volumetrics
  11. 11Adding VFX: Particles, Sparks, & Dust
  12. 12Motion Graphics for UI/HUDs
  13. 132D/3D Hybrid Compositing
  14. 14Sound Sync & Audio Mixing Basics
  15. 15Formats, Codecs, & Deliverables
  16. 16Final Project: The Polished Showreel Shot

Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.

§ 03 Final project

Final Project: The Polished Showreel Shot

How it’s judged

Recommended reading
  1. The Art and Science of Digital Compositing by Ron Brinkmann
  2. Digital Compositing for Film and Video by Steve Wright
  3. Adobe After Effects Classroom in a Book (Current Edition)
  4. Professional Compositing and Visual Effects (Nuke) by Ron Ganbar
  5. Color Correction Handbook by Alexis Van Hurkman
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