Premier Graphics
& Animation
Digital & Interactive · MS elective · 3 credit hours · 16 sessions

UX/UI Design

This course explores the intersection of User Experience (UX) and User Interface (UI) design for digital products. Students will learn the user-centered design process, moving from user research and wireframing to high-fidelity visual design and prototyping. The curriculum emphasizes empathy, usability testing, and industry-standard tools (such as Figma) to create intuitive digital solutions.

§ 01 By the end you can
  1. Conduct user research, create personas, and map user journeys
  2. Design information architecture and low-fidelity wireframes
  3. Apply visual design principles (typography, color, spacing) to user interfaces
  4. Build interactive prototypes for mobile and web applications
  5. Perform usability testing to validate and iterate on design decisions
§ 02 Sixteen sessions

The whole semester.

  1. 01Intro to UX/UI: Design Thinking Methodology
  2. 02User Research: Interviews & Empathy Maps
  3. 03Defining the Problem: Personas & User Stories
  4. 04Information Architecture & User Flows
  5. 05Sketching & Low-Fidelity Wireframing
  6. 06Usability Heuristics & Accessibility (a11y)
  7. 07Mid-Fidelity Wireframes & Layout Grids
  8. 08 · MidtermMidterm Examination
  9. 09Visual Interface Design: Color & Typography
  10. 10UI Components: Buttons, Forms, Icons
  11. 11Design Systems & Style Guides
  12. 12High-Fidelity Design (Figma/Adobe XD)
  13. 13Prototyping: Transitions & Micro-interactions
  14. 14Usability Testing & Gathering Feedback
  15. 15Preparing Designs for Hand-off to Developers
  16. 16Final Project: App Prototype & Case Study

Midterm around session 8. Final project briefed at session 8 or 9 and developed in stages until the juries.

§ 03 Final project

Final Project: App Prototype & Case Study

How it’s judged

Recommended reading
  1. The Design of Everyday Things by Don Norman
  2. Don't Make Me Think, Revisited by Steve Krug
  3. About Face: The Essentials of Interaction Design by Alan Cooper
  4. Refactoring UI by Adam Wathan and Steve Schoger
  5. Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days by Jake Knapp
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