Premier Graphics
& Animation
How we teach

Immersive Learning

Learning outside the classroom: studios, broadcasters, galleries, presses, live shoots, workshops, competitions and community work.

Students spend a real part of their programme in the places they’ll work. Trips are designed around course outcomes: print students visit presses, film students go to live shoots and TV channels, animation students to animation houses, fine-arts students to galleries.

Inside the institute, guest speakers, seminars and workshops bring practitioners in every month. Students take part in competitions, inter-country art competitions, community service and entrepreneurial ventures, and run events and sponsorship drives themselves.

Where students go

Art galleries
Exhibitions and artist talks.
TV channels and FM studios
Newsrooms, control rooms and live broadcast.
Production studios and live shoots
Sets, crews and real schedules.
Animation houses
Pipelines from storyboard to render.
Photography studios
Lighting, sets and commercial workflow.
Printing presses
Pre-press, paper and finishing.
Music production houses
Recording, mixing and scoring.
Theatre
Stagecraft and performance.
Social welfare organisations
Community projects and service.

What happens on campus

Guest speakers and seminars
Practitioners on their work and industry.
Workshops
Hands-on sessions on current tools and techniques.
Competitions
Media Chronicles, inter-university and inter-country art competitions.
Entrepreneurial ventures
The Creative Arts Fest and student businesses.
Event management and sponsorship
Students plan, market and fund events.

The rest of the PGA model